Flock is an interactive media installation created in 2008 by myself (Eoin Griffin), Gerard Mangan and Catherine Philpott. The aim of Flock was to create an interactive environment in a public space that would encourage social interaction between members of the public, particularly strangers that wouldn’t ordinarily interact.
Flock visual prototype
Using camera tracking software, artificial intelligence to simulate the movement of a flock of birds, a webcam, a projector and an artfully created, sturdy frame to house the entire apparatus (thanks Ger!), we were able to successfully complete the tasks we set ourselves for this project.
Flock
Flock is an interactive media installation created in 2008 by myself (Eoin Griffin), Gerard Mangan and Catherine Philpott. The aim of Flock was to create an interactive environment in a public space that would encourage social interaction between members of the public, particularly strangers that wouldn’t ordinarily interact.
Flock visual prototype
Using camera tracking software, artificial intelligence to simulate the movement of a flock of birds, a webcam, a projector and an artfully created, sturdy frame to house the entire apparatus (thanks Ger!), we were able to successfully complete the tasks we set ourselves for this project.
Credits:
Project Manager: Gerard Mangan
Design & planning: Catherine Philpott, Eoin Griffin, Gerard Mangan
Coding & software implementation: Eoin Griffin (Created using Processing (Java) )
Hardware design & planning: Gerard Mangan